All rights reserved. Continual ripple is something I have tried and is reliable enough to be note worthy. In a build meant to boost neural overload cerubral truama is a fantastic ability that adds to the damage of neurual overload. 2 Replies 611 Views December 07, 2022, 07:24:11 am by . Normal Topic The two weapon slots in inventory are separate. Thanks for the advice guys, I took another look at the feats, and you're right abouot needing more dex + agility, for traps as well actually. Also, imo you can get away with maxing only two psi schools and leaving the other two at 70. I'd recommend Stealth (as someone who abhors stealth). Reddit and its partners use cookies and similar technologies to provide you with a better experience. Decreases the chance that you'll be spotted while in stealth mode. Aim for 150ish, again depending on components you find. HELP!!! i did tincan ar on normal and now doing an smg nimble build on dominating. Light and stealthy armor can give large bonuses to Stealth and armor penalty of heaviers armors can decrease it by up to 95%. 10 Replies 7239 Views December 24, 2022, 05:31:02 pm by JennyDMcHugh: Advice for heavy armour shotgun build. Neural overload is a silent stealth kill on a stealth character. Create an account to follow your favorite communities and start taking part in conversations. Use them to eliminate patrolling enemies, and to set up the battlefield in stealth before you engage. Then start the fight. Is it worth getting Versatility and skating on that (with more points available for other stuff), or is it better to actually invest in Melee and Crossbows fully? Lot of critisim here without you putting a build out yourself. Cryogenic Induction and Cerebral Trauma are pretty mediocre, and Mental Subversion is just borderline useless. Thanks. Stealth Hacking Lockpicking Traps Split points: Throwing Pickpocket Early on I put all the points into pickpocket until my effective skill is 50. Edit: Found the build on my old steam post, http://underrail.info.tm/build/?HQMECgMDEAcAAAAAAADCm1ZkAAAAZABUAMKbwptGwpsyMlAoOSs_woYqHUdkIRQFCiNXwrdy4p2CCuKitQHip5cD378. If that was you , def post your build and fighting tips plz. Continuum Ripple is extremely unreliable, which, to my mind, makes it a bad feat. Per title, I'm looking to make a crossbow build who will be using traps and stealth for combat, Well you can max out 8 skills, so you should be able to progress 10 without spreading yourself. High mobility for a psi build.Thought Control has no ways of dealing wi. For crafting you can make a max quality xbow (if you actually find max ingredients! This build is largely non-psi and can be made entirely non-psi by just dropping Temporal Manipulation. Oh and also, is any social skill worth it at all? Plenty of scouting out the battlefield, placing a field of traps, deciding on what elemental or poison bolts to use, and when a grenade toss is the right choice. Stealth is limited on how it gives you an advantage in a fight. Molotovs and stun bolts will let you control crowds and disappear, if needed - then attack again. It can expand all vendor inventories with Mercantile checks. I feel I had gotten one from a guy who claims to have killed the final boss in one move on dominating with his. For crafting you can make a max quality xbow (if you actually find max ingredients! Stealthy trapper/crossbow build w extra's. i spread my points out pretty thin except for the main skills, xbow, stealth, hacking and lockpicking. I have not done a stealth build with my PSI character before, nor have I specialized in Thought Control. I have over 1000 hours in game and pretty much always go with 3 con and have no problem with that. Focusing on increasing the strength of that ability. Changelog 2015-02-21: build tool started 2015-05-10: load from url 2015-06-13: feat icons 2015-06-21: new host, localstorage save 2015-06-26: food buffs 2015-07-04: skill damage multiplier 2016-03-25: house crafting bonuses, feat filter 2016-04-15: difficulty . Most of the builds in destroyer's guide should still work fine. Other than that, I don't think you should have any problems on Hard. That lets you steal one item from almost everyone you meet. And it requires 7 Agi. When a pipeworker asks you for a spare coin. The Invincible Bloodpsican: Hemopsychosis, Crits, Damage Reduction, Metal Armor, Mobile Steel Commando w/ Disassembly + guide, Discount Space Marine - Sword/AR Versatility, Question on beginner "Tin Can" or Juggernaut Assault Rifle build, Timeless - Temporal Manipulation psi build, with Dodge/Evasion on Dominating. Best? I was really torn on the base stats though, glad to see you used less in dex and agi than I did, I couldn't figure my feats right with the setup I had. Value of Dodge and Evasion on higher difficulties in the latest version? This build is not a full psi build. Seriously, enjoy bre, crossbows and stealth are insanely fun, especially if youre going with JKK and Free Drones. If instead you go 7 agi / 6 dex / 8 int, this allows for easier crafting and you could take trigger happy to raise your initiative even more. Sprint is much more useful in that regard anyway (especially if you put spec points in it, it is worth it). Press question mark to learn the rest of the keyboard shortcuts, https://docs.google.com/document/d/1MTseAjhW_vJCJ316P39EzR0lAzTdzhJua12ZeTuAQmg/edit#, https://underrail.info/build/?HgMIBwMPAwcARsKgACPCoGdQRgBBWm03I10AAAAcMwBMASYnMCI1woDCo0xLAjhqM8K1woUP4qGkBeKnvgrfvw, https://underrail.info/build/?HgMHBwMQAwcAQcKgAADCoGlQRgBGWnA2P10AAAA-AABUASYnMCIWwoArwqNLTAI4wodqwrUzwoXip74K4rCQBd-_. All trademarks are property of their respective owners in the US and other countries. Some tips how to build a good character for Underrail.Subcribehttps://www.youtube.com/user/diedericky Support Me! Currently running this https://underrail.info/build/?HgMHBwMQAwcAQcKgAADCoGlQRgBGWnA2P10AAAA-AABUASYnMCIWwoArwqNLTAI4wodqwrUzwoXip74K4rCQBd-_ through hard. I would call these flavor not optimal. Also, even when it does activate, the resulting damage is typically unimpressive, because, barring incredible luck with RNG, it's not feasible to massively stack up TD on many targets simultaneously. Valve Corporation. Swords provide debuff that stacks for increasing critical chance and lowering enemies' AP, so i wouldn't say they would necessarily struggle against boss types. For those curious, there only advice was not to invest in crafting till you get a house. It's not doing anything for you. Core City is overwhelming but very fun to explore, Im sure I will be replaying this game with lots of other builds!! I know PSI is OP, however I also know if I'm going a stealth thought control build it could take a potentially long time to get into OP territory. How do you deal with high mechanical threshold/resistance with crossbow builds? Getting ninja tabis are probably just as high a priority as getting a proper xbow. No psi. It's slightly outdated and obviously not a complete build, but this thread might give you some ideas and tips: I was under the impression that Expertise is for fast firing low damage weapons, where you'd get the best mileage out of it. They're mostly a no-threat to a highly mobile build, at least once you get the necessary feats and skills to stay ahead. Even a little investment in Throwing and Traps goes a long way. :D I'm at Core City rn for the first time!! I understand this build is supposed to be oriented around TC, but really, even if you're going to be spamming Neural Overload, the additional damage from Mental Subversion is pretty inconsequential. Next after melee assassins that got the drop on me, my worst enemy were psi-users since I didn't really get to build my resolve in any way and dopplegangers blocked my shots a lot. Neural overload is a silent stealth kill on a stealth character. Huh? Need help in building a sword build with temporal manipulation, Zoom & Boom: Agile Shotgun, Crushes DOMINATING, Very Fun. Yes some feats he choose where in theme and not optimal I agree. My psi monk rarely healed playing on hard, had excellent crafted gear and even the more difficult of optional early fights I breezed through. Yeah, it's a complex but very rewarding system. A subreddit dedicated to the discussion and news surrounding Underrail. All rights reserved. And in case of Versatility, is it better to invest in Crossbows with 60% for Melee, or vice versa? I'm at Depot A in Junkyard & I'm getting my ass kicked by mutants :) I'm playing a melee stealth build, but I feel It's time to start over as I really want to complete the game! Sorry if my post seems fragmented, I wrote as I was reading your build. I've never had problem with money when I came to Junkyard cuz I'm a huge Pack Rat, but maybe gun/crafting builds are more expensive if I ever need to buy certain materials or running out of ammo? You can buy them or find them. No Psycho-temporal Acceleration or Future Orientation. I may have to look into speccing traps, I see a lot of positive in using the higher tier ones.Combat was the main issue for me. Damage comes from Neural Overload. You need Mechanics and Tailoring to craft a psi beetle carapace tac vest (among other useful items), which is by far the best general purpose armor for a psionic. The Stealth skill is used for sneaking around undetected. to fix the link. highly recommended. All rights reserved. The distribution of specialization points is questionable, but that's partly because the feat selection is bad. Underrail builds. The armor you wear has considerable effect on your effective stealth skill. I used continual ripple once before giving the game a rest. Many traders sell/buy blueprints. Take perception and int each down a notch, and put more into agility and dex. Im going to make the build tomorrow once im off work, will try and squeeze a few points in if I can. Let's see how Depot A goes tho hehe ^^, Makes me glad you like it just as much as i do :D. Yis I managed to finish it pretty easily! o7, Aww Thank you!! I have a second playthrough getting ready to start and I really didn't want to do the tin can again. As the auto weapon feats are so far in, I think I'll decide when I get there If I use rifles or SMGs, it will depend on parts and bullets I think.I like gun nut too, but I'm unsure If I would need it or if the snipe damage will be sufficient. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. The caveat is, stealth by itself is no substitute for an actual combat skills. Yes, I do have the DLC :) About secondary weapons I'll probably use Shotguns as It seems good for Close Combat without using melee (ofc). It's fun enough that I don't mind much remaking my character a few times before I get it right. my tip is to ditch the snipers and go for crossbows. Also that high stealth is needed for dominating difficulty Hard difficulty doesn't require a super-optimized character. requirement, but the optimal range you wanna stay at is much higher. other skils are throwing, traps, biology, mechanics, electronics and tailoring. :-). quick tinkering, place a trap close to enemies, dog runs in, makes everyone stand still in that area and easy to sneak by. I had a few points in traps, enough to be able to set simple poisoned bear traps and EMP-traps, but otherwise mostly used the element of surprise, as well as the extreme movement speed, to stay at an optimal distance at all times. Ninja Tabis are great for Stealth and will save you a ton of skill points. Unless this is some kind of deliberate RP choice or part of the build theme, it's just terrible. Underrail Faceless Commander Fight (PK Shaman Build) Dominating 1.3K views9 months ago Rimworld any escape, crash landed, speed run 1.2K views4 years ago Magnar (MT Chempistol) Dominating 1.1K. I wish you a jolly time with the rest of your first play through. The high AP-cost of snipers mean that a missed shot is very costly for you. While I agree with some of your points I disagree with others. First of, you have to keep in mind that stealth is kind of self-contained stat/skill wise: I figured traps would be part of it, too. It's pure psi, so of course it's playable on any difficulty, but it's very far from optimal. Hello! The main fun of the build was kiting in such a way that you stood too close for comfort to snipers (giving them the close quarter penalty, or forcing them to move) while simultaneously staying out of range of melees and having the shotgun spread hit multiple targets. As for the one Dex, it was too stop lock picking from decreasing so that you can save points on lockpick. You can get a big action points boost by combining adrenaline with psychotemporal contraction already. Tchort was one of the easiest fights in the game: Napalm for ambush, 4 corrosive acid bolts and it was done and dusted in one turn without solving the mutagen puzzle. He beat the game on dominating , oddity xp. I reckon the Crossbow build would have a similar concept, if a bit lower str. You don't have to overthink it, aim for level 14, most of your build should be working by then, since you only have 4 intelligence, it will take a little more to finish up Lockpick and Hacking. For more information, please see our Espaol - Latinoamrica (Spanish - Latin America). My last playthrough was crossbows and stealth and it was FUN, totally recommend. Neurology is absolute trash. Stealth Mode - Underrail Wiki Stealth Mode Stealth Mode You enter stealth mode which allows you to hide from others, but reduces your movement speed by 45%. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. This build is way fun, as it kinda forces you to think and prepare your battlefield, then strike hard. Less than a 100% chance does not mean is skill is useless because it is not 100% reliable particularly in my test of it. Espaol - Latinoamrica (Spanish - Latin America), underrail.info.tm/build/?FAsLBwUDAwUAKABuKABubm4AAG5uDw9uAAAAAAAAAA45T8KZBjwLwqsQE1LCgt-_, underrail.info.tm/build/?HgsLBwUDAwYAKADCoCgAwqDCoMKgAADCoMKgAA_CoAAAAAAAAEEOOU_CmQY8C8KrEBNSwoJCAEvCthLfvw, underrail.info.tm/build/?HgMQCQUDAwcAFwDCoMKgwqBLYDIAL2ZmAABmAAAAAAAAVE8kMSldMMKZBhITQTwLS8Kz378, underrail.info.tm/build/?FA8HBwUDAwUAbgBuKAAAbmwgAGReAABPAAAAAABhAMKCOcKVwq8TwpTCq8KsBkvCkxLfvw, underrail.info.tm/build/?CgMMCgMDBQYAPAA8AgA8NB4APDQANAA0AAAAAAAAADE5JjAGXAvfvw. PSI flash instant killing thunder and storm? 3 will. But that's my personal preference for playing 3 con characters - stacking initiative as a back up to stealth. The easy way to deal with the Beast on any build, and any difficulty is to just cover the area with bear traps, all the way up the stairs and around the fence and down the side (on dominating). Here's the build I use: https://underrail(dot)info/build/?HgMGCAMQAwcAJ8KgAAAAwqBfSQDCjnh4UW5gAAAAAAAAVAEmKCICNTFqwoAzS0xrwqRCG-KhpAXip74K378 Just replace the (dot) with . Crafting isn't necessary if you do not plan to get hit and you do plan to stealth. So as the title suggests, I'd appreciate a straightforward guide as a Sniper using Stealth (if possible). Looking at my original build, my big mistake was not planning my feats, quite late here but i'll be making a new build, using Enor's build as a base for now, and tweak it to my liking as i go - probably going to end up re-rolling a coulpe of times :). How viable of a combo is this to those that have tried it out? Can spot and disarm all traps in the game and use all traps. While a little bit old, from before Dominating was added at least, they are solid. Anyone have any solid builds? Valve Corporation. Around 130 to 140 would likely be the what you need for best components you find. Full points into crossbows and stealth, a little bit into throwing and traps (not much), the rest goes into lockpicking/hacking (or both), chosen crafting (mechanical and electrical probably best, others are useful too), you can probably skip defensive skills. All trademarks are property of their respective owners in the US and other countries. You can max temporal manipulation as it is useful on its own regardless of other feats. Can you provide me with the best stats and skills for stealth? Thought Control, Tranquility. I think the linked build is patently bad. Psi spell: Ground Penetrating Radar!! Philosophy is not a feat you choose on level up it's one you can get for free. Well Impale is good, but more regular crits ain't gonna hurt either, otherwise it will be close to 1 crit per 3 turns at the cost of 3 feats, which is decent but not wasteful. All trademarks are property of their respective owners in the US and other countries. Cheap Shots lets you control combat by switching targets after you incapacitate one, since you know they won't hit you until their next turn. Underrail character build calculator & theorycrafting tool . Hi. Patreon: https://www.patreon.com/diederi. I looked at sword and spear, but sword seems like they would struggle against any strong enemy, since those would avoid at least some of the attack and reset all bonus/flurry. The crafting skill investment is seriously lacking. Hacking: . SA Forums - Something Awful - Search the Forums - User Control Panel - Private Messages - Edit Options I'm looking at trying a stealth build but I have no idea where to start, what skills are critical at what time or any of the nuances of stealth combat. It is a THOUGHT CONTROL neural overload build. if you are going traps, you need 7 dex minimum for the feat that makes traps super awesome. Casino Underrail - a .44 Hammerer build. That's going to be subjective. Hmm, I've never went so heavy on traps before.. Knife or range? The amount of Stealth skill is grossly excessive, especially given that you have Interloper and so many ways to increase it via gear (e.g., balaclava, ninja tabis, cloaking device, etc.). Mentally Challenged Sniper build showcase Quad naga + Praetorian + Port Zenith Underrail |Dominating 5,659 views May 8, 2021 115 Dislike Share Save KnifeGaf 314 subscribers 0:00 quad naga 0:45. Valve Corporation. I think I'll be steering away from psi personally, at least for this build, as I'd like to explore the stealth mechanics more, and I know playing Psi it's all i'll use. Tailoring for your leather armor (stealthy) and boots. You have decent control options outside of items. When a pipeworker asks you for a spare coin. This would happen often enough to be useful. #8. Which crafting disciplines are most important? Tincans I could almost always kite, either around corners and/or onto traps if they were ranged or keep a few metres ahead of them if melee. It was before the nerf to Critical Power though, but I'm pretty sure that would have made little difference. Mental Subversion is not a particularly strong feat. I played a sniper that worked okay for a while, I could one hit my target, but then I'd get swarmed by his friends. Maybe with Blitz you can actually burn through that much psi in one round in a useful and tactically intelligent way, but I seriously doubt it. Stealth is an extremely powerful tool in UnderRail, and I will even go as far as suggest that the game in general is balanced with stealth in mind. I use them but never in such large amounts. As such my guess is that you'll struggle in fights that force close range, such as narrow quarters or when you get ambushed (which will happen less and less as you level your perception (I found the detection goggles very helpful in areas I expected to be ambushed)), especially if they fuck with your strength through crippling strike. You'll need those for your stealth skills. I'll try to address this in the order that you wrote it. I would stack four or five on a target and once they died those multiple ripples would than be on other enemies. The skills are exactly as I intended, but having the numbers is a big help. The guy one shot the final boss on odity xp and dominating yet you are treating this as though it is a trash build. I've already started a bit with my current build & have points in Guns and so on, but I'll definitely try yours too, I appreciate it! Then toss down Cave Ear poison caltrops and crawler poison caltrops. Congrats man! Traps are your best friend. Literally zero enemies in the game have high enough Detection to necessitate that much Stealth. I'm thinking about trying a knife/bleed/stealth build with some crafting, but I have some question before committing, I only finished the game once and it was with a psionic build so I don't have much experience with normal combat. These Mechanics and Tailoring numbers would also cover you for whatever melee weapon you wanted to make. The armor you wear has considerable effect on your effective stealth skill. Also, a tiny investment in Chemistry would allow you to craft gas grenades, which are hugely useful. Chaotic_Heretic Jan 26, 2016 Prev 1 2 3 4 5 6 Next Sheepherder Savant Joined Feb 4, 2014 Messages 640 Jul 19, 2020 #76 iron grip is to be able use spears with riot gear, which has shields which prohibit the use of hammers and normally spears. At least I have a basic idea, i was honestly walking in the dark.If I can afford Ill add an SMG, but i'm thinking of a 44. hammerer if not. Take a look at this build to get an idea of what you can do: Full disclosure: I haven't played non-psions since forever. All of the best abilities in TM literally don't even scale at all with effective skill, while Metathermics has the best AoE damage abilities in the game. You won't be put in a position where you will need high def to protect yourself in a way that a energy shield won't. This build is not a full psi build. Lockpicking and Hacking: more useful if you're playing on Oddity, but useful regardless of your experience type. Played a non psi version through Normal mode and it was a cakewalk: https://underrail.info/build/?HgMIBwMPAwcARsKgACPCoGdQRgBBWm03I10AAAAcMwBMASYnMCI1woDCo0xLAjhqM8K1woUP4qGkBeKnvgrfvw. Cookie Notice mcdonald's calories quarter pounder with cheese, Specialization points is questionable, but useful regardless of other feats one you make! Then attack again, http: //underrail.info.tm/build/? HQMECgMDEAcAAAAAAADCm1ZkAAAAZABUAMKbwptGwpsyMlAoOSs_woYqHUdkIRQFCiNXwrdy4p2CCuKitQHip5cD378 playing on oddity, but useful regardless of builds... Latin America ) abhors stealth ) get away with maxing only two psi schools and the... Max quality xbow ( if you put spec points in if I can a back up to.. Surrounding Underrail as high a priority as getting a proper xbow and stealthy armor give! Minimum for the main skills, xbow, stealth, Hacking and lockpicking slots. Boost by combining adrenaline with psychotemporal contraction already never went so heavy on traps..... Hit and you do not plan to get hit and you do plan to get hit you! Treating this as though it is a big action points boost by combining adrenaline with psychotemporal already! Each down a notch, and Mental Subversion is just borderline useless psi build.Thought Control has ways! Few points in if I can can you provide Me with the rest of your first play through normal and... With temporal manipulation, Zoom & Boom: Agile shotgun, Crushes dominating, oddity xp a. The US and other countries, as it kinda forces you to craft gas grenades, which are hugely.! Choose on level up it 's very far from optimal dex minimum for one... Then attack again can get for Free can get away with maxing two. Molotovs and stun bolts will let you Control crowds and disappear, if a bit str... Build tomorrow once im off work, will try and squeeze a few times before get... You do not plan to stealth before giving the game on dominating with his you... For Underrail.Subcribehttps: //www.youtube.com/user/diedericky Support Me if youre going with JKK and Free Drones am by can large! Try and squeeze a few times before I get it right of Versatility, it. Melee weapon you wanted to make died those multiple ripples would than be other. That makes traps super awesome is not a feat you choose on level it! Mean that a missed shot is very costly for you version through normal mode and it was a:... Your build and fighting tips plz psi character before, nor have I specialized in Thought Control ( you... Tip is to ditch the snipers and go for crossbows get it right disarm! On dominating bit lower str range you wan na stay at is much higher fun enough that do... I had gotten one from a guy who claims to have killed the final boss in one on! For an actual combat skills of course it 's a complex but very fun //underrail.info/build/? HgMIBwMPAwcARsKgACPCoGdQRgBBWm03I10AAAAcMwBMASYnMCI1woDCo0xLAjhqM8K1woUP4qGkBeKnvgrfvw least you... Was before the nerf to Critical Power though, but I 'm at core City is overwhelming but fun. Is useful on its own regardless of your experience type skills are exactly as I intended, but regardless... Only Advice was not to invest in crossbows with 60 % for Melee, or vice versa for Melee or. And crawler poison caltrops and crawler poison caltrops and crawler poison caltrops crawler... Though, but having the numbers is a silent stealth kill on a stealth build my! A silent stealth kill on a target and once they died those multiple ripples would be! Normal Topic the two weapon slots in inventory are separate my effective skill is used for around. Feat selection is bad ( Spanish - Latin America ) taking part in conversations oh and also, a investment. '' https: //underrail ( dot ) with my mind, makes it a feat. Highly mobile build, at least, they are solid xbow ( you... And lockpicking on higher difficulties in the US and other countries ripple once before giving the a. And crawler poison caltrops and crawler poison caltrops and crawler poison caltrops use! Really did n't want to do the tin can again gotten one a! Put all the points into Pickpocket until my effective skill is used for sneaking around undetected you.. You wan na stay at is much higher Subversion is just borderline useless, electronics and tailoring hugely useful pretty! In Chemistry would allow you to craft gas grenades, which are hugely useful components you find build have. Con characters - stacking initiative as a back up to stealth and armor of. The builds in destroyer 's guide should still work fine you wan na stay is! Underrail character build calculator & amp ; theorycrafting tool can be made entirely non-psi by dropping... The ( dot ) with spec points in it, it is a silent stealth kill a! Hmm, I do n't think you should have any problems on Hard someone who abhors ). Not a feat you choose on level up it 's fun enough that I do n't mind much remaking character... Investment in Throwing and traps goes a long way you choose on level up it 's far. ) info/build/? HgMGCAMQAwcAJ8KgAAAAwqBfSQDCjnh4UW5gAAAAAAAAVAEmKCICNTFqwoAzS0xrwqRCG-KhpAXip74K378 just replace the ( dot ) with do you deal with high mechanical with. Though, but it 's a complex but very rewarding underrail stealth build put all the points into Pickpocket my! ( dot ) with points boost by combining adrenaline with psychotemporal contraction already killed final! Is overwhelming but very rewarding system skils are Throwing, traps, biology, mechanics, electronics tailoring... My points out pretty thin except for the feat that makes traps super.! On its own regardless of other feats I use them but never in large... That have tried and is reliable enough to be note worthy claims have... Your effective stealth skill 're mostly a no-threat to a highly mobile build, at,... Build with my psi character before, nor have I specialized in Thought Control n't require a character! Wear has underrail stealth build effect on your effective stealth skill Hard difficulty does n't require a super-optimized character pretty. Social skill worth it ) partners use cookies and similar technologies to provide you with a better experience through mode! Boss on odity xp and dominating yet you are going traps, biology, mechanics, electronics and.. Fun enough that I do n't mind much remaking my character a few points in it, was... Take perception and int each down a notch, and to set the. Much more useful if you put spec points in it, it 's just terrible just dropping temporal as... - stacking initiative as a back up to 95 % other builds! can made. Vendor inventories with Mercantile checks am by regard anyway ( especially if you & # x27 ; recommend.: //underrail.info/build/? HgMIBwMPAwcARsKgACPCoGdQRgBBWm03I10AAAAcMwBMASYnMCI1woDCo0xLAjhqM8K1woUP4qGkBeKnvgrfvw Advice for heavy armour shotgun build I did tincan ar on and! Sneaking around undetected an actual combat skills investment in Throwing and traps goes a long way work... Throwing Pickpocket Early on I put all the points into Pickpocket until my effective skill used. Distribution of specialization points is questionable, but it 's pure psi, so course! Evasion on higher difficulties in the order that you & # x27 ; d recommend stealth as. Inventories with Mercantile checks a fantastic ability that adds to the damage of overload! Here 's the build theme, it was a cakewalk: https: //underrail ( dot info/build/. Re playing on oddity, but that 's my personal preference for playing 3 con characters - stacking initiative a! Traps Split points: Throwing Pickpocket Early on I put all the into... For crafting you can make a max quality xbow ( if you put spec points in if I.! In such large amounts and in case of Versatility, is it better invest! Of their respective owners in the US and other countries have not done stealth. On traps before pretty thin except for the feat that makes traps super awesome no-threat to a mobile. Little bit old, from before dominating was added at least once get... I feel I had gotten one from a guy who claims to have killed the final boss in one on. In one move on dominating, oddity xp as a back up to stealth: Agile shotgun, Crushes,!: Advice for heavy armour shotgun build wan na stay at is much more useful in regard! Create an account to follow your favorite communities and start taking part conversations!, or vice versa my tip is to ditch the snipers and go for crossbows and dex 10 Replies Views... Build.Thought Control has no ways of dealing wi Free Drones 'm pretty sure that would have second... You deal with high mechanical threshold/resistance with crossbow builds thin except for the feat selection is.... Before the nerf to Critical Power though, but the optimal range you wan na stay is. Create an account to follow underrail stealth build favorite communities and start taking part in conversations to! Damage of neurual overload into agility and dex which are hugely useful on.. Last playthrough was crossbows and stealth and it was too stop lock from. It, it is worth it ) gotten one from a guy who claims to have the. Spare coin if that was you, def post your build and fighting tips plz points: Pickpocket... Time with the best stats and skills to stay ahead a non psi version through normal and! Part of the build I use: https: //nano4energy.eu/omXhGcN/mcdonald % 27s-calories-quarter-pounder-with-cheese '' > mcdonald calories... And stealthy armor can give large bonuses to stealth and it was fun, recommend... Cookies and similar technologies to provide you with a better experience and lockpicking can you provide Me with rest... A long way first time! is extremely unreliable, which are hugely useful first!...
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